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2007 London Wiffleball Rules
All
rules used in Major League Baseball's League will adhered to with the
following exceptions:
1. Sportsmanship
- All teams engaging in unsportsmanlike conduct will be removed from the
tournament IMMEDIATELY at the discretion of the commissioners!
2. Umpiring - All
calls are final!! (All close plays are outs giving fielders advantage
ruling)
3. Equipment -
All bats used in league play must be regulation, yellow WIFFLE bat.
They may not be altered in any way, however they may have plastic tape on
the handle. Aluminum WIFFLE bats are not allowed. Balls will be
WIFFLE baseball size. No steel cleats will be worn on the playing
field. (Plastic cleats are allowed.)
4. Rosters - An
official game will be four-on-four. All teams must have no less than
three players and no more than six players on their rosters. Each team
shall have 3 or less players on the field to compete. No roster
changes without the commissioners approval.
5. Players in a game
- Teams unable to field two players from their original roster, at any time,
for any reason, will forfeit any games until able to field at least two
players from the original roster. "Yes, you can play with only 3
players at anytime without any penalty".
6. Substitutions
- Substitutions may be made, you can rotate or shuffle players defensively
throughout the game, ie.. (5 or 6 player rosters). But you cannot
change the starting batting order. If a player suffers a
tournament-ending injury, the last player out may re-enter the game.
One (DH) may be used in your lineup. This person can bat for anyone on your
team. (Example your DH could
bat for your pitcher for the entire game.)
Also you can bat 3, 4, 5, or 6 players on your roster at any given
time but you must stay with the same lineup throughout each game.
No subbing players in and out of any current lineup during a game.
(The commish will make all final decisions on Injury substitutions.)
7. Pitching -
(Underhand Style) All
pitches must be slow and have an arc on them. No sidearm pitching will be
allowed. The batter may ask the pitcher to slow the pitches down.
Balks are legal. The pitcher must have one foot on the rubber when the
ball has been released. The legal arc range for strikes falls between
3ft and 10ft. The strike zone is the orange wood plate behind home
plate. Balls meeting arc criteria that hit the orange plate will be
called a strike. No sidearm pitching is allowed. "Flat
Pitching" is illegal and will not be tolerated..." Pitchers
doing this will be asked only 3 times per game and the umpire has the right
to change that teams pitcher with one of its other players.
8. At bats -
There will be no balls or walks. Batters may strike out swinging or by
called 3rd strike. Batters may choose not to swing at any pitch.
Hit batters will not advance.
9. Intentional Walks
- Their are NO intentional walks.
10. Pitcher's Hand
- All force plays on the lead runner may be made to the pitcher, who may be
anywhere in the pitcher's circle (Designated as "Pitchers Poison")
The runner may also be put out by any legal play at a base. For
example, a ground ball to third, fielded and thrown to the pitcher standing
within the pitcher's circle, would result in a force play at any base.
The force play is assumed to be the lead runner unless a clearly audible
change is called by the pitcher.
11. The infield fly rule
- Remains in effect. The infield is defined as the area between
straight lines drawn directly from home plate to 1st to 2nd to 3rd and back
to home.
12. Stealing or Leading
Off - Base runners may not lead off from any base. Nor, may
they steal at any time. Runners may leave their base only after the
batter makes contact with the ball.
13. Pegging -
Fielders may throw the ball at runners ONLY from 3rd to home. Runners
struck below the neck will be out. Unnecessary force will be
considered unsportsmanlike conduct and is possible grounds for dismissal
from the tournament.
14. Runner/ ball contact
- Base runners hit with a batted ball within fair territory will be called
out.
15. Home Runs -
All fair balls hit over the designated homerun fence will be homeruns!
16. Regulation Game
- A regulation game will consist of five innings.
17. Mercy Rule -
If at the end of the home team's third inning a team leads by 15 runs or
more, the game will be over. (Their are no Run Rules in the Double
Elimination Tournament Games)
18. Slow Play -
Wind or Slow play may cause games to run long. The commissioner may,
at his discretion, shorten the games by informing the captains that the game
being played will end at the end of any inning after the third.
19. Defense - On the field you must have a pitcher and you can
field a catcher if desired. Your other 3 fielders can play any
position on the playing field.
20. No Sliding - Their will be no sliding into any base. If
someone slides they will be called OUT automatically.
Wiffleball Field Regulations:
Home to 1st Base 50 feet
Home to 2nd Base 68 feet
Home to 3rd Base 45 Feet
Pitchers Mound 22ft away from home plate.
Pitcher Poison 5ft circle radius.
Dead Ball area 7ft line in front of home plate.
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